[Cialug] GUI Programming
Scott Yates
Scott at yatesframe.com
Wed Mar 6 13:22:42 CST 2013
I am not sure if this is the problem, but one of the big things to realize
about most modern GUI programming is that it is "event driven".
This is probably not where your confusion lies, but just in case I thought
I would mention it.
If you need more to read:
http://en.wikipedia.org/wiki/Event-driven_programming
On Wed, Mar 6, 2013 at 1:15 PM, Todd Walton <tdwalton at gmail.com> wrote:
> I hate it when programming books use card games or pizza ordering
> programs to aid learning of the language. It fails to interest me.
> O'Reilly has some sort of magical voodoo stuff they use to get around
> having to use games and pizza, and yet still teach you a language.
> Other publishers could learn something from them, I think.
>
> I'm not a professional programmer, but it does take up a good chunk of
> my workday. I'm taking a second level programming class right now at
> Simpson, based on Java. Last time I took a Java class it was taught
> by an evil villain (the guy wore all white suits and a pink bowtie)
> and I was scarred. This time it's going better, though. The
> instructor is very cool and we're not creating pizza programs. But I
> have trouble understanding GUI programming. I feel like there's some
> basic lesson where they explained the reasoning, the concepts, the
> things you're supposed to keep in mind, that I missed. I'm great with
> logic, and I grok the whole object oriented thing. Not a prob.
> Polymorphism. Inheritance. Cool stuff. But I don't get GUI
> programming.
>
> Question: If you are a programmer, how often do you program GUIs?
> Visual stuff other than markup?
>
> --
> Todd
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