[Cialug] Robot Toast
Lathrop Preston
lathrop at prestonfam.org
Sat Apr 5 18:57:48 CDT 2008
can't test
>>
Traceback (most recent call last):
File "run_game.py", line 15, in ?
from lib.main import Main
File "/Users/sally/Desktop/robot_toast/lib/main.py", line 24, in ?
from menu import MenuLoader
File "/Users/sally/Desktop/robot_toast/lib/menu.py", line 23, in ?
import gamestate
File "/Users/sally/Desktop/robot_toast/lib/gamestate.py", line 23, in ?
from sprites import *
File "/Users/sally/Desktop/robot_toast/lib/sprites.py", line 24, in ?
from model_manager import ModelManage
File "/Users/sally/Desktop/robot_toast/lib/model_manager.py", line 23, in ?
from pygame import image
ImportError: No module named pygame
>>
On Sat, Apr 5, 2008 at 3:37 PM, dave <dave at dchamp.net> wrote:
> I've been helping some friends out with a game for the Pyweek game contest
> (I'm just doing some level design and play testing mostly). It's a really
> nice looking platform game, with wall jumping, ledge grabbing, grappling
> hook, jet boot madness. Of course it's cross-platform, written in Python
> (with pygame lib), the levels are just .svg files created with Inkscape.
>
> Download it and do some play testing. IM me at dchamp1337 if you see any
> glaring bugs.
>
> http://www.pyweek.org/e/Cribzero/
>
> -dc
>
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> Cialug at cialug.org
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>
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